Weapons in Pixel Blade (Roblox, developed by Frost Blade Games) determine your attack patterns, skill loadouts, and scaling through dungeons and raids. Gear spans five distinct rarities: Common, Rare, Epic, Legendary, and limited Vaulted event equipment. Unlocking a weapon's unique active ability requires upgrading it past Level 1 using duplicates collected from drops, chests, and raid clears.
Weapon Rarity Overview and Duplicate Requirements
Upgrading a weapon improves base damage and critical strike chance at specific milestone levels, with its active skill unlocking at Level 2. Upgrades progress retroactively by collecting duplicate copies of the weapon in your inventory.
| Level | Upgrade Effects |
|---|---|
| Level 1 | Base starting level for all weapons |
| Level 2 | Increased damage + Weapon-specific ability unlocked |
| Level 3 | Increased damage + Increased Critical Strike Chance |
| Level 4 | Increased damage |
| Level 5 | Increased damage + Increased Critical Strike Chance |
| Level 6 | Increased damage |
| Level 7 | Increased damage |
| Level 8 | Increased damage + Increased Critical Strike Chance |
Each rarity tier requires a different progression curve of duplicate copies to reach subsequent upgrade ranks. Official wiki tracking lists the following duplicate progression paths:
- Common Duplicate Requirements: 1 > 8 > 20 > 50 > 100 > 200 > 400 > 1,000 > 2,500
- Rare Duplicate Requirements: 0 > 4 > 10 > 20 > 40 > 65 > 110 > 250
- Epic Duplicate Requirements: 1 > 3 > 8 > 15 > 40 > 100 > 200
- Legendary Duplicate Requirements: 1 > 2 > 5 > 10 > 20 > 30
- Vaulted Duplicate Requirements: 1 > 2 > 1 > 2 > 1 > 1
Common Weapons
Common weapons serve as early-game starters. While they feature accessible duplicate requirements, their utility falls off in later worlds.
| Weapon | Weapon Type | Ability | Ability Description |
|---|---|---|---|
| Cactus Sword | Sword | Spikes | Causes spikes to grow around the player, damaging enemies multiple times. |
| Crusher | Sword | Smash | Leap toward the nearest target, dealing slightly less than base damage. |
| Dead Stick | Melee | Shroom | Summons a mushroom companion, with a 12% chance to summon a stronger minion. |
| Frostbite Hammer | Hammer | Frozen Wall | Deploys an ice barrier for 10 seconds that blocks incoming projectiles. |
| Shamshir | Sword | Blade Dash | Dashes forward while swinging, dealing 200% damage with a stun and crit chance. |
| Sinner | Sword | Adrenaline | Grants a shield worth 9% of your health along with a brief movement burst. |
| Steel Sword | Sword | Tornado | Unleashes spinning attacks for 2.5 seconds at slightly below base damage. |
| Wooden Scythe | Scythe | Rejuvenate | Heals 10% max HP and provides a temporary shield equal to 10% max HP. |
| Wooden Sword | Sword | Tornado | Performs a whirling area-of-effect spin attack around your character. |
Rare Weapons
Rare weapons introduce stronger defensive options, elemental ailments like frost, and targeted tracking skills.
| Weapon | Weapon Type | Ability | Ability Description |
|---|---|---|---|
| Blood Sickle | Scythe | Berserk | Triggers Berserk state, boosting attack damage and movement speed. |
| Bone Blade | Sword | Bone Strength | Grants a 20-second shield, including an overshield over your health bar. |
| Fire Blade | Sword | Inferno | Emits a flame blast outward and increases incoming flame damage. |
| Frost Blade | Sword | Sub-Zero | Unleashes an ice wave dealing base damage and applying frost stacks. |
| Moon Sickle | Sickle | Lunar Spell | Fires a homing poison projectile that tracks and damages nearby targets. |
| Naginata | Staff | Smoke Bomb | Drops a smoke bomb that stuns surrounding enemies and grants invincibility. |
| Rapier | Rapier | Sprint | Increases walk speed significantly and applies a short shield buff. |
| Tomb Hammer | Hammer | Berserk | Enters a frenzy, gaining increased movement speed and bonus damage. |
| Wing Blade | Sword | Pierce | Lunges forward at the closest enemy for slightly higher than base damage. |
Epic Weapons
Epic weapons provide high utility, crowd-control tools, and alternative defensive mechanics that remain relevant into World 3 and World 4.
| Weapon | Weapon Type | Ability | Ability Description |
|---|---|---|---|
| Buster Blade | Greatsword | Earthquake | Strikes the ground, dealing half base damage across an AoE. |
| Crystal Scythe | Scythe | Gemstone | Collects crystals on spirit pickups (max 7) to trigger a shield and damage burst (20% damage per crystal). |
| Forged Steel | Greatsword | Titan | Releases a shockwave that stuns foes, restores 13% HP, and raises damage. |
| Ice Spear | Staff | Arctic Wind | Channels a freezing storm for 7 seconds, dealing ice DoT and applying frost. Replaces block/parry with an interruptive heavy strike. |
| Nightmare Blade | Sword | Blind | Emits a light wave that blinds and stuns enemies in an area. |
| Ninja Blade | Sword | Slash | Dashes directly at the nearest target, delivering two consecutive hits. |
| Royalist | Hammer | Clockwork | Phases out of reality for 4 seconds, gaining invincibility and invisibility. |
| Shadow Scythe | Scythe | Venom | Emits a toxic shockwave dealing poison DoT across 5 seconds. |
| Vampire Axe | Axe | Blood Thirst | Triggers a state dealing 1.5x damage with health restored on every hit. |
Legendary Weapons
Legendary weapons offer powerful passives, minion summons, and area-clearing abilities. They drop from high-tier world bosses, campaign runs, and specific raid defense tiers.
| Weapon | Weapon Type | Ability | Ability Description and Mechanics |
|---|---|---|---|
| Demon Fang | Trident | Demon Impale | Hurls trident forward dealing 1.5x damage; creates a blood explosion on contact. Builds 1 charge every 6s (up to 3 max), scaling with ability recovery. Drops from Hell Raid chests (~0.58% pull rate). |
| Dragon's Heart | Sword | Ablaze | Generates ground flames while granting you and two allies speed and flame buffs. Level 2 base stats: 120 damage, 15% crit. |
| Ghost Katana | Katana | Spiritual Warp | Teleports in movement direction, healing 5% HP. Passing through enemies stuns and deals 1.5x damage. Level 2 stats: 105 damage, 20% crit. |
| Hellscape Scythe | Scythe | Molten | Rare World 4 drop (~6% pool pull from World 4 boss chests). Features high base crit, heavy knockback, and fast swing speeds. |
| Imperialist | Greatsword | Lightning Strike | Fires chain lightning striking up to 10 enemies, granting a movement buff. Level 2 stats: 66 damage, 17.5% crit, 169.3 skill damage. |
| Infested Blade | Sword | Blood Snowstorm | Calls a snowstorm applying both frost and poison DoT. Level 2 stats: 48 damage, 17.5% crit; deals 13.2 poison / 6.6 ice tick damage. |
| Sky Watcher | Greatsword | Cosmic Vision | Deploys a cosmic eye that marks targets, causing them to take 25% increased damage per star mark (stacking up to 8 times). |
| Solar Scythe (Solar) | Scythe / Sword | Solar Beam | Channels a concentrated sunlight beam hitting ~10 ticks at 91.2 damage per tick, applying burn. Level 2 stats: 64 damage, 15% crit. |
| Stellar Katana | Katana | Constellation | Dashes through 4 targets for 165.3 damage each, stacking up to 661.3 total on single targets. Level 2 stats: 62 damage, 25% crit. |
| The Golden Hand | Melee | Golden Army | Summons 3 golden phantoms for 20 seconds. Minions possess 75% player health and deal 50% player damage with random traits. Level 2 stats: 120 damage, 20% crit. |
| Titan | Greatsword | Void Grip | Raises a barrier absorbing incoming damage for 6.5 seconds; releasing before expiry counters with stored damage plus a 1.5x multiplier. Level 2 stats: 140 damage, 20% crit. |
| Necromancer Blade | Greatsword | Raise the Dead | Harvests soul orbs to spawn healing ghoul minions that fight alongside the player. |
Note: In Update 2.1.0 (Arc 2), official Roblox patch metadata lists "Rifter" as the current rarest weapon in active circulation, while Crimson Abyss additions include weapons like the Blood Moon, Bat Axe, and Eye of the Smite.
Vaulted Weapons
Vaulted weapons are time-limited or developer-exclusive gear pieces. Once their event rotation or test window closes, they cannot be obtained through standard shops or drop pools.
| Weapon | Category / Status | Abilities and Stat Modifiers |
|---|---|---|
| Black Star | Unobtainable Vaulted Sword | Black Hole: Pulses an AoE pull that groups mobs and applies DoT. Cosmic Beam: Fires a linear energy beam across grouped enemies. |
| Void Weaver | Unobtainable Vaulted Scythe | Death's Grasp: Deals half damage while stunning targets, extracting a soul and a spirit. Oblivion: Consumes accumulated souls/spirits to cast orbiting scythes that track and damage enemies. Combines with Void Reaper armor for +1 spirit capacity. |
| Divinity | Vaulted Spear | First Skill: High-radius radial stun and burst damage. Second Skill: Long-range targeted air strike. Features a spear heavy stab that forces enemies to drop spirits. Maximized when paired with the Halo armor set. Base damage scales from 100 to over 700+ on crits at high levels. |
| Shadow Sword | Vaulted Raven Set Sword | Raven's Sense: Halves team ability cooldowns, grants a temporary shield, and gives a shadow speed buff. Shadow Pull: Fires a grapple hook pulling mobs, applying Raven Shadow, and triggering an explosive blast. Max level base damage: 439.1, 52.5% crit, knockback 2, fast attack speed with frost. |
| Excalibur | Restricted Vaulted (Testers / Devs) | Blind: Releases a flash that stuns targets in a small radius. Fixed at Level 3 dealing 98 base damage per hit. |
| Developer Blade | Developer Exclusive | Standard wooden sword slash visual scaling to 1,000 base damage and 4,600 to 7,000 damage on critical strikes. |
How to Get and Farm Weapons
- Boss Reset Farming: For world-specific drops like the World 4 Hellscape Scythe, clear through Boss 1 on your selected difficulty, collect the dropped chest, and reset your character immediately to replay the encounter quickly.
- Raid Defense Mode: Raids feature up to 60 waves (with wave badges awarded at 30, 50, and 60). Surviving extended durations in Hell Raids awards tiered devil chests containing exclusive items like the Demon Fang trident.
- Event Wish Banners: Vaulted collections (such as the Raven Set or Divinity) operate on limited wish pools using wish tokens gained from daily logins, World 3 Corry boss clears, fishing, or direct Robux purchases.
- Chests and Drops: Normal enemies and dungeon chests drop common through epic gear across all campaign worlds. Chest opening speeds can be accelerated if you own the 99 Robux Fast Chests game pass.
Frequently Asked Questions
What is the rarest weapon in Pixel Blade?
In the official Update 2.1.0 description, the developer lists Rifter as the current rarest weapon in active circulation. For World 4 drops, players report the Hellscape Scythe as an exceptionally rare drop from boss chests at an approximate 6% pull chance within the legendary loot tier.
How do you unlock weapon abilities?
Every weapon starts at Level 1 without an active skill. Upgrading a weapon to Level 2 unlocks its specific ability. Further upgrades at Levels 3, 5, and 8 add critical strike chance and flat damage boosts.
Can you still get the Black Star or Void Weaver?
No. Both Black Star and Void Weaver are categorized as unobtainable Vaulted weapons. They were limited to prior event rotations and testing phases and cannot be drawn from regular campaign chests or shops.
Where does the Demon Fang trident drop?
The Demon Fang drops from Hell Raid chests and specific raid quest rewards, featuring an approximate 0.58% base pull rate. Higher-tier raid chests (Tier 2, Tier 3, and Tier 4) offer improved chances compared to Tier 1 chests.












