To get an enchant book in Pixel Blade, you must collect 8 Enchantment Pages, which automatically convert into a random Enchanted Book. The primary way to obtain pages is through Void Fishing on Fishing Island in the lobby, though pages can also drop as wave rewards in the Raids game mode. Once crafted, you can equip the book to your weapons or armor to gain distinct combat buffs and trade-offs.

How to Get Enchantment Pages in Pixel Blade

Enchantment Pages are classified as Epic-tier drops. While grinding through Raids gives you an opportunity to earn pages after clearing waves, Void Fishing offers the most direct and repeatable farming route.

1. Head to Fishing Island

In the main lobby, locate the dock area where the boat NPC sits to reach Fishing Island. In updated versions of the game, players can also walk directly across the connecting pathways to reach the void fishing platforms.

2. Understand the Void Fishing Minigame

When you cast your line into the void, your catch chances rely on timing and position:

  1. Aim your rod toward the cosmic void, targeting visible ripples or abundance pools whenever possible.
  2. Hold the interaction key (or left-click) to cast your bobber.
  3. Wait for the contracting circle minigame to appear on your screen.
  4. Release your input right as the contracting ring aligns perfectly with the target boundary:
    • Perfect Release: Grants a +5% luck boost.
    • Good Release: Neutral (no luck change).
    • Poor Release: Applies a -5% luck penalty.
    • Bad Release: Applies a -10% luck penalty.
  5. Tap the reel button 10 times to pull up your catch.

Without any luck modifiers or specialized bait, Enchantment Pages have a base global drop rate of roughly 5% per cast.

Best Setup to Farm Pages Fast

Because base drop rates for pages sit at 1 in 20 catches, optimizing your rod, bait, and water ripples significantly cuts down the grind time.

Farming ComponentOptimal ChoiceHow It Helps
Recommended RodPoltergeist PoleFeatures the Page lure (x1.225 multiplier) and high raw luck (+105%).
Alternative RodGolden PoleOffers +90% luck and helps farm Golden Teeth required for endgame poles.
Best BaitMagic EyeballsGrants +125% luck, a fast ~3.5s bite speed, and the Page lure (x1.225). Sourced from Crimson Abyss.
Target CircleVaulted (Crimson/Gold Ripple)Provides a massive +3.50 luck boost (~2% spawn rate).

Double Lure Stacking Mechanics

Pixel Blade uses a multiplicative lure system. When you pair a rod that carries a Page lure (such as the Poltergeist Pole) with a bait carrying the Page lure (Magic Eyeballs), the two bonuses stack exponentially (1.225 × 1.225 = 1.5006). This provides a +50.06% catch weight multiplier specifically for Enchantment Pages. When fished inside a Vaulted ripple, the drop rate for pages can reach up to approximately 25% (roughly 1 in 4 catches).

Bait Gathering

Unlike rods, high-tier baits cannot simply be purchased from the stall with gold; they drop from dungeon runs:

  • Magic Eyeballs: Dropped by breaking objects and completing stages in Crimson Abyss.
  • Flesh Grubs: Also obtained inside Crimson Abyss.
  • Mini Sandworms: Dropped from runs in Ancient Sands.

Running a quick normal mode playthrough of Crimson Abyss will usually reward you with enough Magic Eyeballs and grubs to sustain a focused fishing session on the island.

How to Craft and Equip Enchanted Books

Once you acquire 8 Enchantment Pages in your inventory, they automatically form an Enchanted Book containing a random enchantment.

  1. Unveil the Book: Open your inventory or Enchants tab to inspect the crafted book. Every book belongs to either the Weapon or Armor category.
  2. Merging Duplicates: If you roll duplicate copies of the same book, you can combine them in the enchantment interface (costing Stardust or metal fragments) to upgrade the book's Roman numeral tier up to its designated cap.
  3. Applying to Gear: Select the weapon or armor piece you want to enhance in your inventory, open its enchantment slot, and confirm the attachment. Applying or removing an enchantment costs Stardust (such as 300 Stardust).

Available Enchantment Books and Effects

Every enchantment in Pixel Blade balances a positive perk (buff) with a negative trade-off (nerf). As you upgrade an enchantment's tier, both the buff and the debuff scale accordingly.

Armor Enchantments

EnchantmentPositive Effect (Buff)Trade-Off (Debuff)Max Level
WingsGrants a permanent double jump (stacks with Raven's Shadow Boots for triple jump).Decreases max stamina by 20%.Tier I
BerserkDeal more damage with less health (up to 100% multiplier per level).Increases ability cooldown by 15% per level.Tier II
ElixirPotions are 25% more effective per level.Increases ability stamina consumption by 5% per level.Tier II
MagnetSpirit collection range increases by 100% per level.Campfires heal 20% less per level.Tier III
GreedIncreases loot pull by 1 per level.Max health decreases by 20% per level.Tier III
SpeedIncreases movement speed by 15% per level.Lowers critical damage by 10% per level.Tier III
NatureSpirits heal 50% more per level and heal teammates when collected.Decreases spirit damage by 20% per level.Tier III
ResistanceGrants a passive 15% shield per level that regenerates over time.Increases dash regeneration time by 20% per level.Tier IV

Weapon Enchantments

EnchantmentPositive Effect (Buff)Trade-Off (Debuff)Max Level
SmiteMelee hits have a 20% chance to smite, stunning and damaging targets.Movement speed is reduced by 10%.Tier I
Spear PhishSpear Lunge (M2) consumes no stamina.Spear Lunge receives a short cooldown.Tier I
Wind GustSwinging generates a wind gust that pulls surrounding enemies in.Decreases base damage by 15% per level.Tier II
Stamina SpiritsSpirits restore 250% energy per level.Spirits provide 15% less movement speed per level.Tier III
Ability StrengthIncreases direct damage dealt by abilities by 10% per level.Increases ability cooldown by 6% per level.Tier III
Necromance+15% chance per level to spawn a Necromancer Ghoul when a teammate kills a mob.Energy regeneration rate decreases by 10% per level.Tier III
CrippleParrying deals 25% weapon damage per level and doubles parry stun duration.Increases damage taken by 10% per level.Tier III
OverheadIncreases damage dealt by 20% per level while airborne.Decreases damage dealt by 10% per level while on the ground.Tier IV
AerodynamicGrants greater damage bonuses scaled to higher movement speed.Max health decreases by 20% per level.Tier IV

Frequently Asked Questions

Can I pick which Enchanted Book I craft?

No. Combining 8 Enchantment Pages produces a random weapon or armor book. If you receive an enchantment that does not fit your build, you can sell unwanted books or save duplicates to merge higher tiers.

Can you get Enchantment Pages from normal dungeon chests?

Standard chests found in regular dungeon runs drop weapons, armor, and currency rather than individual pages. However, Raids can drop pages upon clearing waves, and fishing in the lobby specifically targets them.

What is the fastest way to get bait for page farming?

Run Crimson Abyss on normal difficulty. Smashing breakable barrels and clearing rooms provides Magic Eyeballs and Flesh Grubs, which provide the Page lure and luck bonuses required for efficient void fishing.